

Remember, there is a diffrence when playing alone and with friends as Demon Hunter. He can lay as many Caltrops as his Discipline reserves can support, turning encounters with enemies into a shooting gallery. Caltrops, which he earns at level 1, is one of the most useful abilities to slow down multiple enemies at once. In addition to dealing damage, many of the Demon Hunter's skills have a built-in snare side effect, allowing him to gain the luxury of ranged attacks at his leisure. Because of his reliance on ranged attacks, the Demon Hunter possesses many snare skills and traps to force distance between him and his foes. Using the class' adroit use of ranged weapons, the Demon Hunter delivers painful blow after blow to his opponents from a distance. Hatred refills automatically and fuels offensive Skills while Discipline is reserved for tactical Skills. Rather than using an old-fashioned Mana meter, the Demon Hunter actually has two separate meters: Hatred and Discipline.


The Demon Hunter is a formidable class that specializes in Shadow Magic, laying traps, and limiting enemy mobility with a variety of snare skills.
